Jim Jagger Animator

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Objective

To be part of a team that promotes innovation while striving for visual excellence within a studio that respects its developers.


Employment

SCEE - Senior/Lead Technical Animator.
London, England. April 2006 - Present
.

Ubisoft - Technical Director of Animation.
Montréal/Shanghai. April 2004 - March 2006

Splinter Cell: Double Agent
· Hand animated major game play moves.

· Co-designed new moves and mechanics.

· Planned and edited motion capture data.

Undisclosed Concept
· Prototyped character mechanics.
· Extensive animation R&D.

Far Cry: Instincts
· Animated in-game moves and cinematics.

King Kong
· Developed animation pipeline in 3DS Max.
· Created skeletal rigs for all characters.

Splinter Cell: Chaos Theory
· Animated major game play moves.
· Planned and organised PS2 animation team.
· Developed maxscripts to aid art creation.

Bioware Corporation - Technical Animator.
Edmonton, Canada. August 2003 - April 2004.

Jade Empire and Neverwinter Nights
· Hand animated human and creature characters.
· Directed and edited mo-cap for human characters.
· Developed new animation tools and techniques.

Neversoft Entertainment - Animator.
Los Angeles, U.S.A. November 2001 - August 2003.

Tony Hawk, Pro Skater Series.
· Responsible for all animated game characters.
· Created rigs for most Neversoft characters.
· Scripted in-game animations.
· Helped develop animation pipeline.
· Contributed to and created game play ideas.

Infogrames - Animator.
Manchester, England. June 1999 - November 2001.

Loons, Taz Express and Radikal Bikers
· Modeled, textured and animated characters.
· Assisted in creating game play ideas
.


Skills

· Hand animation, modeling, rigging and skinning.
· Directing, recording and editing motion capture data.
· Acting and realising character moves.
· Ability to quickly learn in-house tools and procedures.
· Excellent knowledge of development tools and packages.
· Good understanding of C, C++, PASCAL and Maxscript.
· Games playing of all types.


Published Video Games

Splinter Cell: Double Agent (Xbox 360, PC). 2006.
King Kong (XBox 360, XBox, PS2, Game Cube, PC). 2005.
Far Cry: Instincts (XBox). 2005.
Splinter Cell: Chaos Theory (PS2, XBox, Game Cube, PC). 2005.
Jade Empire (XBox). 2005.
Neverwinter Nights: Hordes of the Underdark (PC). 2003.
Tony Hawk Underground (PS2, XBox, Game Cube). 2003.
Tony Hawk's Pro Skater 4 (PS2, XBox, Game Cube). 2002.
Tony Hawk's Pro Skater 3 (XBox). 2002.
Loons: The Fight for Fame (XBox). 2002.
Taz Express (N64). 2000.
Radikal Bikers (PSX). 1999.


Education and Achievements

BA (Hon's) Computer Visualisation and Animation.
NCCA, Bournemouth University, England. 1996 - 1999.

Richard William's Animation Masterclass, Annecy. 2001
Siggraph Panel Speaker, Los Angeles. 2004
3DS Max Plug-ins: World Best Developers, Pixel Creation. 2004


Interests

· Football (Soccer).
· Video games.
· Travelling.


Contact Details

Jim Jagger
49c Finsbury Park Road,
London

N4 2JY
+44 (0)2073 592 246

References are available on request.

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