·
Animation
· Demo Reel
· Traditional
· Resume |
Objective
To be
part of a team that promotes innovation while striving for
visual excellence within a studio that respects its developers.
Employment
SCEE
- Senior/Lead Technical Animator.
London, England. April 2006 - Present.
Ubisoft
- Technical Director of Animation.
Montréal/Shanghai. April 2004 - March 2006
Splinter
Cell: Double Agent
· Hand animated major game play moves.
· Co-designed new moves and mechanics.
· Planned and edited motion capture data.
Undisclosed
Concept
· Prototyped character mechanics.
· Extensive animation R&D.
Far
Cry: Instincts
· Animated in-game moves and cinematics.
King
Kong
· Developed animation pipeline in 3DS Max.
· Created skeletal rigs for all characters.
Splinter
Cell: Chaos Theory
· Animated major game play moves.
· Planned and organised PS2 animation team.
· Developed maxscripts to aid art creation.
Bioware
Corporation - Technical Animator.
Edmonton, Canada. August 2003 - April 2004.
Jade
Empire and Neverwinter
Nights
· Hand animated human and creature characters.
· Directed and edited mo-cap for human characters.
· Developed new animation tools and techniques.
Neversoft
Entertainment - Animator.
Los Angeles, U.S.A. November 2001 - August 2003.
Tony
Hawk, Pro Skater Series.
· Responsible for all animated game characters.
· Created rigs for most Neversoft characters.
· Scripted in-game animations.
· Helped develop animation pipeline.
· Contributed to and created game play ideas.
Infogrames
- Animator.
Manchester, England. June 1999 - November 2001.
Loons, Taz
Express and Radikal
Bikers
· Modeled, textured and animated characters.
· Assisted in creating game play ideas.
Skills
·
Hand animation, modeling, rigging and skinning.
· Directing, recording and editing motion capture
data.
· Acting and realising character moves.
· Ability to quickly learn in-house tools and procedures.
· Excellent knowledge of development tools and packages.
· Good understanding of C, C++, PASCAL and Maxscript.
· Games
playing of all types.
Published
Video Games
Splinter
Cell: Double Agent (Xbox 360, PC). 2006.
King
Kong (XBox 360, XBox, PS2, Game Cube, PC). 2005.
Far
Cry: Instincts (XBox). 2005.
Splinter
Cell: Chaos Theory (PS2, XBox, Game Cube, PC). 2005.
Jade
Empire (XBox). 2005.
Neverwinter
Nights: Hordes of the Underdark (PC). 2003.
Tony
Hawk Underground (PS2, XBox, Game Cube). 2003.
Tony
Hawk's Pro Skater 4 (PS2, XBox, Game Cube). 2002.
Tony
Hawk's Pro Skater 3 (XBox). 2002.
Loons: The
Fight for Fame (XBox). 2002.
Taz Express
(N64). 2000.
Radikal
Bikers (PSX). 1999.
Education and Achievements
BA (Hon's)
Computer Visualisation and Animation.
NCCA,
Bournemouth University, England. 1996 - 1999.
Richard
William's Animation Masterclass, Annecy. 2001
Siggraph
Panel Speaker, Los Angeles. 2004
3DS
Max Plug-ins: World Best Developers, Pixel
Creation. 2004
Interests
·
Football
(Soccer).
· Video
games.
· Travelling.
Contact
Details
Jim
Jagger
49c Finsbury Park Road,
London
N4 2JY
+44 (0)2073 592 246
References
are available on request.
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