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John Clark
John is the best artist I have ever worked with. He taught me everything I know and I couldn't have dreamed of a better mentor. He's a true inspiration!
Kees Rijnen
Probably the best character rigger I have ever worked with. In addition to his excellent research, Kees has developed his own character creation software - PuppetShop.
Kevin Hayes
Kev is a brilliant artist, modeler and friend with a true flair for post production work.
Lindsay Jorgensen
During his time at BioWare, Lindsay has developed a plethora of indispensable maxscripts.
Carman Cheung
Excellent animator, scripter and an awesome friend too.
Chris Glenn
Chris is one of the best artists I have ever worked with and his passion is second to none.
Jason Greenberg
Jason is one of the most inteligent technical animators I have met. He never ceased to inspire me during our time at Neversoft.
Ryan McMahon
Ryan is a very talented programmer who has an excellent guide to getting a job in the video game industry.
Jamie Field
Jamie, an old friend from University, has flourished into one of the finest CG artists around. Always eager to help, he runs the first class CG forum - CGChat.
Josef Sy
Josef is one of Ubisoft's finest animators and a terrific guy too. He's an absolute pleasure to work with.
Harry Luck
Harry is a passionate Game Designer who works for Ubisoft in their Montreal Studio. Top bloke.