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John
Clark
John is the best artist I have ever worked with. He taught
me everything I know and I couldn't have dreamed of a
better mentor. He's a true inspiration! |
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Kees
Rijnen
Probably the best character rigger I have ever worked
with. In addition to his excellent research, Kees has
developed his own character creation software - PuppetShop. |
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Kevin
Hayes
Kev is a brilliant artist, modeler and friend with a true
flair for post production work. |
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Lindsay
Jorgensen
During his time at BioWare, Lindsay has developed a plethora
of indispensable maxscripts. |
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Carman
Cheung
Excellent animator, scripter and an awesome friend too. |
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Chris
Glenn
Chris is one of the best artists I have ever worked with
and his passion is second to none. |
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Jason
Greenberg
Jason is one of the most inteligent technical animators
I have met. He never ceased to inspire me during our time
at Neversoft. |
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Ryan
McMahon
Ryan is a very talented programmer who has an excellent
guide to getting a job in the video game industry. |
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Jamie
Field
Jamie, an old friend from University, has flourished into
one of the finest CG artists around. Always eager to help,
he runs the first class CG forum - CGChat. |
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Josef
Sy
Josef is one of Ubisoft's finest animators and a terrific
guy too. He's an absolute pleasure to work with. |
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Harry
Luck
Harry is a passionate Game Designer who works for Ubisoft
in their Montreal Studio. Top bloke. |
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